LEADER : 01174nam 2200277 a 4500 |
008 030417s2020 caua sb 001 0 eng |
050 ^aDBTM TU 4 2020 |
099 ^aE-book |
100 ^aNawin Suwana-adth |
245 10 ^aA study of gamification application to raise brand awareness and expand customer segments of Thai balm products /^cNawin Suwana-adth |
260 ^aPhathumthani :^bThammasat University,^c2020. |
300 ^atext file/pdf [กรุณาติดต่อบรรณารักษ์] |
502 ^aMaster of Science (Design, Business and Technology Management), 2020 |
650 0 ^aMarketing |
650 0 ^aBranding |
650 0 ^aE-book |
700 0 ^aArchan Boonyanan,^eadvisor |
700 0 ^aนวิน สุวรรณอัตถ์ |
856 ^uhttps://digital.library.tu.ac.th/tu_dc/frontend/Info/item/dc:187769 ^z Full Text (Click on Bookmarks) |
913 ^aImported by ULIBM Administrator |
949 ^aImport form external file by ULIBM system |