LEADER : 00000nam 2200000uu 4500 |
008 151215s1991||||th 000 0 eng d |
020 ^a0671693638 |
020 ^a0671778978 (pbk) |
050 00 ^a Q1830.9^bR44 1991 |
100 1 ^aRheingold, Howard. |
245 10 ^aVirtual reality /^cHoward Rheingold. |
250 ^a1st Touchstone ed. |
260 ^aNew York, N.Y. :^bSimon & Schuster,^c1992, c1991. |
300 ^a415 p. ;^c22 cm. |
500 ^a"A Touchstone book." |
504 ^aIncludes bibliographical references (p. 392-399) and index. |
505 0 ^aGrasping reality through illusion -- Experience theaterand the art of binocular illusion -- Machines to think with -- Threshold of virtual exploration -- Entering cyberspace -- Blastoff at NASA -- Birth of the VR business-- Cyberspace and serious business -- Reality on your retina -- Cool gadgets and industrial policies -- ^"Visual,intelligent, and personal^" -- Out of the body -- Origins of drama and the future of fun -- Feel of things -- Homebrew VR -- Teledildonics and beyond -- Cyberspace and human nature |
650 0 ^aScience^xComputer simulation. |
650 0 ^aTechnology^xComputer simulation. |
650 0 ^aCybernetics. |
650 0 ^aVirtual reality. |
999 ^aประวีณา ปานทอง |