TDS Library
Email : library.aptu@gmail.com / Tel. 0-2986-9605-6 ext.2003 / Line Official : @vmslibrary
เปลี่ยนเป็นภาษาไทย

Change to English
 แสดงรายละเอียดบรรณานุกรม
  กลับหน้าหลัก

Marc Display : E-mail record ปิดหน้าต่าง
ภาพปก
 เลขหมู่ QA76.73 F396 2021
 ชื่อเรื่อง Learning C# by Developing Games with Unity 2021 / Ferrone, Harrison
 ชื่อเรื่องที่แตกต่าง Kickstart your C# programming and unity journey by buildign 3D games from scratch
 ผู้แต่ง Ferrone, Harrison, author
 ISBN 9781801813945
 พิมพลักษณ์ Birmingham : Packt Publishing, 2021
 ครั้งที่พิมพ์ 6th edition
 รูปเล่ม 428 pages
 หมายเหตุ Summary: Learn C# programming from scratch using Unity as a fun andaccessible entry point with this updated edition of the bestselling series Key Features Learn C# programming basics, terminology, and coding best practices Become confident with Unity fundamentals and features in line with Unity 2021 Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity Book Description The Learning C# by Developing Gameswith Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development. This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you becomeproficient in handling errors and asynchronous operations.The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls,and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles. By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine. What you will learn Follow simple stepsand examples to create and implement C# scripts in Unity Develop a 3D mindset to build games that come to life Create basic game mechanics such as player controllers andshooting projectiles using C# Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions Become familiar with stacks,queues, exceptions, error handling, and other core C# concepts Learn how to handle text, XML, and JSON data to save and load your game data Explore the basics of AI for games and implement them to control enemy behavior Who this book is for If you^'re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is foryou. Prospective Unity game developers will also find this..
 หัวเรื่อง C# (Computer program language)
 หัวเรื่อง Video games --Programming
คุณยังไม่ได้ล็อกอิน คุณสามารถมีกิจกรรมร่วมกับเว็บไซต์ได้ แต่ต้องล็อกอินก่อน ::
  ล็อกอิน
รายการสื่อสารสนเทศ
ลำดับที่ ประเภท เลขเรียก/บาร์โค้ด สถานที่ สถานะ
1. หนังสือใหม่
หนังสือใหม่
QA76.73 F396 2021  
  Barcode: 3 26 022987
หนังสือใหม่ บนชั้น
  ขอยืม

BibComment

ยังไม่เคยถูกคอมเมนท์

คอมเมนท์ทรัพยากรรายการนี้
  คอมเมนท์: Learning C by De..
Bib 13399134396

Registered ULIB  Copyright 2024. All Rights Reserved.